Progress update

My continuing rough animation, this goes up to the point where it switches to the fox character.

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Progress update

After a short break due to unforeseen circumstances I am back and have some rough animation

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quick rig test

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Kingfisher blendshapes

Here are the blendshapes for the kingfisher, which I had to redo over the weekend, when I realised that when the geometry had been mirrored the beak had been welded together. Which was weird because I had checked that while I was modelling to make sure that didnt happen, but somehow it did, so I had to correct my mistake...which although took some time it had to be done.

so now they work nicely \o/

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blendshapes

These are the blendshapes for the fox



and an example of the basic expressions

SMILE

SAD

ANGRY
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Rigs

Last weekend I spent the time to build the blendshapes and rigs to the two characters. Both have controls to move the feet, head, jaw, pelvis, waist, chest.

the kingfisher obviously will have wing controls rather than another set of leg controls :) At this point in time i still need to make the controls for some of the bits and clean it up. (due to some set backs)
But for the fox its all ready and I did my first test of the rig last night. This is what the rig was like a week ago.

This is the rig now. it is nice and clean with simple controls.

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